EZAZ SHAIKH

GAMEPLAY & SYSTEMS DESIGNER
Production GDD

Core Trials Complete Design

Complete detailed and structured design document for a bullethell roguelike.

DOCUMENT PREVIEW

This document outlines the core combat loop, systems, and progression of Core Trials, a bullet-hell roguelike focused on motion-based gameplay, modular core abilities, and escalating encounters driven by curses, blessings, and boss phases.